Category:Undead

 CONTENTS 

1. THE STORY

2. RANKS 3. PRESETS

4. CHOSEN STRENGTHS

5. WEAKNESSES

1. THE STORY

The dead that walk amongst the living has been a fear since the modern world, zombie movies and those of spirits and ghosts haunt the lives of many. Tales all over the world speak of such undead.. Yet the ones that came forth onto the world are almost completely different. The Undying had always been around, that's what most horror tales came from, they are those who died but had tasks unfulfilled, returning and haunting the mortal realm. Though physical in nature and may hide amongst mortals like vampires, in which they do. Rogues among them take pride in scaring and killing the mortals for their own twisted joy. The undying are still pretty much a mystery to most, they do not share who or what they are, they keep to themselves and when they achieve their tasks these damned souls return to the spirit realm where they rest eternally... The creation are more known to the current world, these are mistakes that aren't exactly mutants. They have yet to grow grotesqe to the point where everyone shuns them. If kept in good condition these types can too hide amongst mortals. The Creation were the first few genemod program volunteers, they had massive overdose for long periods which killed their living body, yet the tests resume and they returned from their death... However most of them escaped or killed all in their way to during the cataclysmic events. There are however tales of people still doing tests on dead corpses to try bring them back...

2. RANKS

Ranks are used as a gauge to how great an effect it is to a strength of weakness. In terms of dice it adds +2 to each roll, per rank. Stackable ranks will be noted and maximum of rank 5.

3. PRESET STRENGTHS

The Undead narrow down to two paths, each with their own arts and strengths by selecting one path you are limited the only strengths allowed for that one path. You are by fate or some mystical force incomplete. Your death was a mistake and fate wills for you to return from your grave to complete what you have not. - Undying Preset Strength. ● Essence of Death (Rank 1) (Stacks with all abilities) You've gained the knowledge of death in your hands, your will and knowledge of magics have allowed you greater ability in arts you once knew nothing of. Through science you were created, by mistake or on purpose, the genetic mods brought you death and new life, or they may have brought you back from the dead. -Creation Preset Strength ● Cadaveric strength (Rank 2) Because of death, your strength when fighting has increased permanently as muscle strain means lesser to you now.
 * The Undying
 * The Creation

4. CHOSEN STRENGTHS

You may pick **FOUR** choices out of the following strengths below. Please note that the abilities only affect you as listed below, anything outside of it uses the normal human strength.

Undying Arts [UNDYING ONLY] (Pick 2)

● Crimson Flow (Rank 2) - Red Whip By focusing on controlling the blood to seep out of them to form a liquid whip, the player now has a 5 foot whip in their hand. -Flow Control The ability to, by touching another, control the flow of blood within the body of living being for a short moment. -Liquid Crimson The player understands the liquid flow of crimson now able to move fluidly and gracefully, increasing their capabilities to dodge beautifully.

●Flesh Art (Rank 2) - The Dragon's whip The player grows a prehensil tail of up to 6 foot and may use it at any point. -Demon's arm The player increases their muscles within a single limb for a period of a battle increasing their strength further.

● Black Essence ( Rank 3) - Miasma A small cloud is released into the air, though not lethal, will choke those who step into a 4 foot radius of it. -Black Ice The player calls forth a black icy shard, capable of stabbing through a target within it's visible sight. -Black Kiss The player exhales an invisible small cloud in close proximity to the target, turning them lethargic and allured to the player.

●Dark Arts (Rank 3) - The Shadow winds The player is surrounding by blackish winds, their speed increased for a period of a battle. -Veil of Shadow When in shadow the player becomes completely invisible, they can move from shadow to shadow with ease. - Eyes of the nine hells By staring at another, the player can show the other visions of the nine hells, possibly traumatizing the target with immense fear

●Essence Control (Rank 3) -The Web The control the essence of magic, a player forms an invisible web that can trap one form magic coming it's way -Regulation Controlling the essence of another upon touch, they can heal wounds of the target slowly over a period of time. (May not recover lost limbs) -Beckoning The player can pin point one of the target's deepest desires, and beckon for the target to try and fulfill it.

The Creation traits. (Creation type undead only!)

●Deadend Nerves (Rank 3) Your nerves are quite dead, though not really you still feel pain but have a greater threshold against it. ●Deadly Swift (Rank 4) You are made to be incredibly fast. Great at dodging and running. Also with the speed you may leap greater distances as well

●Razor Claws (Rank 2) You have claws for slashing, swiping and basically enhances your melee capabilities.

●Greater Sense (Rank3) You are now a hunter, you see better you smell better almost like an animal, you pick on scent and can see in complete darkness

●Augmented Muscles (Rank 2) Stronger then most of your kin, you were designed to destroy with your sheer strength!

●Ravenous by design (Rank 3) Unlike those who depend on serum, you are designed to feast on living flesh as well to help your hunger. So you may feast on either.

●No conscience (Rank 5) You were designed to lack it completely, you have also little to no fears, and may go against most mental offenses.

●Intimidation (Rank 3) You look utterly fearsome, and from that you may threatend, intimidate someone, the mere visage of you makes most who are fearful cower.

●Silent Dead (Rank 3) You know how to hide, sneak and move silently like a master predator, it is hard to notice as you know to cover your scent as well and use shadows to your advantage

HUMANE ABILITIES (BOTH paths may pick from here)

●Martial Arts Training (Rank 2) You know how to fight and mastered at least one combat style, it makes you far more competent in melee then others.

● Armanents Training (Rank 3) You are well versed in ranged weaponry, increasing your ranged combat potential.

● Trade Professional (Rank 3) You are a master of your trade, pick one profession tradescraft to excel in.

● First Aid (Rank 2) You are really good at knowing how to treat wounds, be it legally or illegal, you know what to use, or how to improvise with what you have to treat a wounded person.

●Iron Will (Rank 3) Your will is good, you may be able to withstand mental attacks, temptations or urges, intimidation and interrogation.

●Perceptive (Rank 2) You got great sight for things, Little details always catches your eyes, even people and their demeanour.

5. WEAKNESSES 

You must write up *FOUR* other weaknesses and include the preset, totalling of five weaknesses.. -Flames and hunger Flames will hurt bad for a dead corpse walking, and both undying and creation need to feast once every 24 hours or they will weaken. Undying feasts on all living essence, blood, life essence and flesh while.. the creation feasts on Genemod Serum, mostly.